There's no single right way in. Pick the door that matches how the game lives in your head — each one ends at the moment Playproof clicks.
You know what it should look like. Start in the Layout Designer; wire the data in once the look feels right.
Layout walkthrough →The math is in your head. Define the fields in Card Data first, then dress them up.
Card Data walkthrough →You're thinking in rules and feel. Start a game, list components, figure out cards as you go.
Games walkthrough →Paste 120 rows and you've got 120 cards — each already knowing its shape. Tweak the template later and every card updates with it.
{name}, this slot shows {art}.Bind one text box to the Name field — and every card in the deck has its own name. You didn't place 120 text boxes. You placed one, and the data did the rest.
Snapshot, then wreck the balance on purpose. If the new idea flops, roll back to the version that worked — your good build is never more than a click away.
Free while it's in beta. First printable deck in under 30 minutes.